Hunter
Revision as of 17:16, 14 February 2023 by Fire.Of.Life (talk | contribs)
Description in Garage
Hunter is the most versatile hull in the game. Thanks to balance between reinforced steel armor plates and low energy consumption this armor is an all-purpose one. It is good for everybody, from sprinters to snipers. Being so versatile, you'll never stay without a job on a field of war.
Table of characteristics
- Protection (hp) — Tank's health. Damage dealt by a turret is subtracted from a tank's protection. Once the protection gets to zero, the tank explodes.
- Weight — Affects tank's stability, i.e. impact force of hits, recoil of its own turret, and partly, ability to move other tanks (this parameter does not affect tank's speed).
- Top speed (m/sec) — Maximum speed the tank can get to on a straight.
- Acceleration (m/sec²) — Affects the time it takes a tank to get to its maximum speed and ability to push other tanks.
- Reverse acceleration (m/sec²) — Anti-inertial acceleration that comes into force when a tank is moving in one direction and a player presses the button of moving to other direction. It works until speed gets to zero. After that, usual acceleration starts working.
- Turning speed (deg/sec) — The maximum speed at which the tank can turn.
- Turning acceleration (deg/sec²) — affects the time it takes a tank to get to its maximum turning speed.
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